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Return to castle wolfenstein resolution crash
Return to castle wolfenstein resolution crash











return to castle wolfenstein resolution crash

The GOG default install crashes on start up, and with the unofficial patch it quits with the error "GLW_StartOpenGL() - could not load OpenGL subsystem". The initial setup is irritating, but it works fine afterwards! After I get through the original, I'll play the mods: RealRTCW - Realism Mod for Return To Castle Wolfenstein, and RTCW Venom Mod for Return To Castle Wolfenstein - from ! And the widescreen resolutions are after the standard one, so keep on selecting till you see a WS in the resolutions. Start the game, load your save - here it's again very slow menus for me, but then the game loads fine and then I can setup my preferences, taking care not to set a bad resolution. Solution: go to the 'Main' folder and open wolfconfig.cfg with Notepad, search for fullscreen option and set to 0, also set the resolution back to something safe, like 800圆00. If I set the resolution to something beyond my display limits, the game crashes and won't start. While in the game, the menus to setup the game work fine now - or will work fine after a proper setup and program restart - so here I setup all my preferences. Just start a new game and ESC to skip the intro, then save the game - the menus now work fine. The menus to setup the game are horribly slow on the main menu.

return to castle wolfenstein resolution crash return to castle wolfenstein resolution crash

Note: when I started the game, the fmv is jerky, just pressed ESC to skip. Game works great on my Windows 10 laptop with integrated graphics, in widescreen and on max settings. Readme in zip says to backup a few files, then just copy contents of zip into game directory. Get the 'Return to Castle Wolfenstein v1.42d Patch' fom,.













Return to castle wolfenstein resolution crash